What My Interests Were! And Where I Am!
"What do you want to be when you grow up?" That is a question that most kids in school usually get as an essay assignment. But that is the question that actually runs through our mind, if we are the ones striving to do something we love. For me, I always wanted to create something! And not just create it, but share it with people. One of my ultimate interests was Game Design!
Why the interest in Game Development?
As a kid, I was introduced to PC games with a Point-and-Click interface. Those games baffled me and were unlike anything we have today. The gaming industry captured something that had never been done before. They created a new medium of storytelling, and often what you did influenced the outcome of the story. This is not anything like: watching a movie or reading a book.
You were part of the story, not merely observing it! It is not hard to see why video games are so popular. However, I won't be the first to say that most of the games today... Well, are garbage. Game Design has fallen more into the "shoot first, ask questions later" mentality. Often losing it's storytelling appeal as you WERE the main character. And I believe most of that had to do with laziness on the part of many game designers in their persuit of a quick buck. Now I am not claiming that all games today have lost the ability to have the storytelling appeal. One game that has been taken as notable to gamers is, "Undertale." Which allows the player to play in three different ways! It all comes down to choice... If the player feels that their choice doesn't matter, it's trash! Why? Because it would be no different from watching a movie. (Of course, this is often debatable amongst gamers.)
What I Learned in Game Development: Most people that know me, didn't know that I took a college course in Game Development. It wasn't for very long either... But even I learned a few things. I did concept art for the team I was assigned to work with, mainly because my confidence as a programmer was lacking. Game design is an art and can be extremely difficult to accomplish creating a single, playable game. I am not pointing this out to discourage people from making games. It's very similar to writing a novel and having writer's block, and often when you get past it... It can become something astonishing. I am still interested in Game Design, but I can't find the time as I have more important things to do. I have a part-time job aside from my blogging. And that is because the payments are more consistant from my part-time job than my blogging. Why Am I Not In a Career of Game Design?
Simple answer to this: not enough time! I'd love to capture the appeal that the older games had... Like the games that came from companies like: Sierra On-Line and LucasArts. Which, by the way, would be a challenge! And probably one I would fail in... But I would love to give it a go if I had the opportunity. Again, it comes down to time.
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